Starting Something New!

This might be the fastest I’ve started something new after finishing a project! I really liked the style I was working in with my pool shader, so wanted to continue.

I’m taking the rose tinted skybox, blown out lighting and simple shapes to a project I’ve had floating about in my head for a while – a sort of adventure game, sort of visual novel, based on internet mysteries and creepypasta. I’m hoping the juxtaposition of cutesy art direction and darker subject matter will make for something interesting!

I’m letting this one lead with art, as I know if I do mechanics first I’ll never get done! The 3D art will be a computer screen and then the majority of the rest of the art will be UI based.

1

Below I’ve got a quick first pass of the model with some unity default UI stuff in there. The blinking light is an incredibly simple shader – just a couple lines for that effect!

float blink = round(sin(_Time.y * _Speed) * 0.5 + 0.5);
fixed4 col = _Color * blink;

1b81eb30059bad646c9ab70caed6b9a0

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s